The game is a sequel to the original Revelations which was released on the 3DS and then ported later to consoles and PC. The game launched in episodes over a 4 week period which actually worked well in my Opinion. all together their was 4 main episodes and 2 extra episodes adding up to several hours of gameplay.
CAMPAIGN
There are 2 campaigns in every episode.
The first campaign starts When Returnee Claire Redfield and The potty mouth daughter of Barry Burton, Moira Burton Get kidnapped and taken to a abandoned prison full of monsters.
The second campaign features Barry Burton as he searches for his daughter on the island. He is partnered with a little girl Called Natalia Korda Who has the power to see enemies through walls.
The story isn't that bad With several plot twists and even 2 endings. depending how you handled a event in the game you would either get a good ending or a bad one. Both endings seem to hint to a sequel But i guess only time will tell. The game is also PACKED with References from Past titles which im sure the old RE lovers would Enjoy!
GAMEPLAY
Gameplay In revelations 2 is quite different to past Resident evil Titles. Just like Revelations 1 there is no online co-op for Campaign But there is co-op using split screen. But you dont need a buddy to play as Player 2. The game has interchangeable characters during live gameplay abit like RE0. this can work quite well in combat as you can stun a enemy as one character and do a follow up with the other.
In both campaign the secondary player can not use guns. Claire and Barry handle the guns while Moira uses her trusty Flashlight to stun enemies and her Tough crowbar to whack them. While Natalia uses her reliable finger to point out enemies to Barry and she can even use bricks to hurt the enemies or Break locks.Both the Secondary are also used to find items, they are abit like a Human Genesis which appeared in the first revelations. this can become quite annoying to switch characters just to find items and mostly left me to just use the secondary characters most of the time.
The game Uses a skill tree and you can spend BP you find ingame to upgrade and buy new Skills.
I would have preferred a Skill point type of thing Like Tomb raider uses.
RAID MODE
Anyone who played revelations 1 Should be familiar with raid mode but if not ill explain it.
Imagine Mercenaries without a timer and you need to open doors with keys you unlock by killing enemies. and instead of characters having Specific loadouts you get to customize everything about it, from your Guns to your skills and even the Mad gestures Raid mode uses.
Every character you encounter in the campaign can be used in Raid Mode and even ones not from this game make a cameo. Leon , Jill and Chris are all free characters you can unlock by meeting certain Criterias.Albert Wesker and Hunk Are Paid DLC you will have to buy. I would have loved to have seen other characters make a comeback for raid mode too Like Sheva or Kirk!. <3
The game Has micro-transactions But are Not needed to play. all the stuff you can buy can be earned by just playing the game. In my opinion i dont see why you would need to buy any but hey if you need to then go ahead,
The game also tries to sell you something called a "Throwback Map pack" which is a bundle of 4 Raid mode maps. they are maps taken from RE6 and Revelations 1. But that seems to be what most of raid mode is. Just A collection of RE6 and REV1 Stages which is very annoying as Revelations 2 Had some perfect scenes for raid mode stages But they are not used.
OVERALL RATING
the game gets a score of 7.5 Moist barrel of fucks out of 10 from me.It mixes alot of old mechanics together but also adds in new ones which work very well. the enemies are very well made and animated and they are not too difficutlt if you know the right Way to kill them.
but a lack of Revelations 2 stages for raid mode and a weird skill system makes me remove a few points.
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